Made With Unity | 2D Space Shooter Part 14: Post Processing
Using Post Processing on our Unity projects, we can add filters / effects on our game in simple steps to make it look good.
INSTALLING POST PROCESSING
We will install the Post Processing package using the package manager window.
CREATING A POST PROCESSING PROFILE
Create a empty game object and name it Post Processing Volume
Add the Post-process Volume component to the Post Processing Volume object
On the Post-process Volume component make sure Is Global is checked and press New on Profile and it will automatically create a Post Processing Volume Profile
Add a new layer named Post Processing and select the Layer for the Post Processing Volume object
ADDING POST-PROCES LAYER TO THE CAMERA
On the main camera, add the component Post-process Layer and on the Layer field select the one you just created.
On your Post Processing Volume object, select Add effect and we will had a Bloom effect and a Depth Of Field effect ; play around with the values or do the ones from the image below
🎮TO BE CONTINUED 🎮