Made With Unity | 2D Space Shooter Part 14: Post Processing

Using Post Processing on our Unity projects, we can add filters / effects on our game in simple steps to make it look good.

INSTALLING POST PROCESSING

We will install the Post Processing package using the package manager window.

CREATING A POST PROCESSING PROFILE

Create a empty game object and name it Post Processing Volume

Add the Post-process Volume component to the Post Processing Volume object

On the Post-process Volume component make sure Is Global is checked and press New on Profile and it will automatically create a Post Processing Volume Profile

Add a new layer named Post Processing and select the Layer for the Post Processing Volume object

ADDING POST-PROCES LAYER TO THE CAMERA

On the main camera, add the component Post-process Layer and on the Layer field select the one you just created.

ADDING EFFECT

On your Post Processing Volume object, select Add effect and we will had a Bloom effect and a Depth Of Field effect ; play around with the values or do the ones from the image below

🎮TO BE CONTINUED 🎮

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Rehtse Studio

Rehtse Studio

Game Developer sharing content around Unity, programing and tips and tricks in game dev.